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Showing posts with the label Commodore OS Vision

The 1983 game "Werewolves and Wanderer" for Commodore OS Vision

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This type of retro-computing is going pretty far back in time. Back to 1983, in fact. The game " Werewolves and Wanderer " is based upon a game of the same title as written by Tim Hartnell. It is from his book, " Creating Adventure Games on Your Computer ," written in 1983. The text adventure game was originally programmed in BASIC, and the book is available online at atariarchives.org/adventure . I discovered this book in the library at my Junior High School during the mid to late 80s. I read through the book and eventually created the game in C64 BASIC. That creation, unfortunately, is long gone now. But this book helped fuel my desire to create casual computer games ever since. Bringing the game into the modern era was a fun project using BlitzMax. Although this game is based upon Tim Hartnell's book, alterations to the game, including a new Graphic User Interface, have been made along with some minor alterations . I originally used BlitzMax on Microsoft Wind...

Reviving the Classics: An Introduction to Commodore OS Vision 2 and the C64x

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Reviving the Classics: An Introduction to Commodore OS Vision 2 and the C64x I have already written a few articles about Commodore OS Vision v2, but thought I'd give it a more formal introduction here. In the ever-evolving world of technology, few names evoke as much nostalgia and admiration as Commodore. The iconic Commodore 64, with its distinctive design and groundbreaking capabilities, holds a special place in the hearts of many who experienced the dawn of personal computing. Today, the legacy of Commodore is being revived with the introduction of  Commodore OS Vision 2  and the  C64x , a modern homage to the classic C64. A Journey Through Time The original Commodore 64, launched in 1982, revolutionized the home computer market. It offered an affordable yet powerful computing experience, making it accessible to a wide audience. With its robust hardware, versatile software library, and vibrant community, the C64 became a cultural phenomenon, selling millions of units ...

Monkey-X and the Cerberus Open Source version on Commodore OS Vision 2

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So back in 2014 I started coding in BlitzResearch's Monkey-X programming language. It was, to me, the next iteration of BlitzMax that allowed more web development and commands into the Blitzbasic programming language. Monkey-X did not have the GUI elements that BlitzMax had, but it did have more web-friendly commands.  Around 2014 I ported an older version of my game " Astrocrunch " from AmigaOS into the Monkey-X language. Technically it was more than a mere port and more of a complete rewrite as Monkey-X was Object Oriented while Blitzbasic on AmigaOS was Procedural. It took me a few months to get it working, but in time, the game, renamed to " GermBlaster, " was completed. Monkey-X allowed for a game to be published as a Windows Desktop app or as an HTML5 web-app that could be run on a website. You can still play the older version (1.0) of GermBlaster online here .  GermBlaster is a casual game and not meant or designed to be anything spectacular.  You can dow...

BlitzMax on Commodore OS Vision v2

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BlitzMax is a strongly-typed, garbage-collected, open-source programming language with built-in support for advanced 2D graphics, sound, unicode and is ideally suited to making all kinds of apps and games. BlitzMax was discontinued several years ago by Blitz Research , but it was open sourced and is now freely available . BlitzMax primarily targets the main three desktop platforms - Windows, Linux and macOS - but also supports building native binaries for Android, iOS, Raspberry Pi and NX (Switch homebrew). Back in the day, the Commodore Amiga was the initial platform for the BlitzBasic programming language. BlitzMax is a newer version and has continued its development since those early days of BlitzBasic on the Commodore Amiga.  Creating a Command Line or Terminal app is as simple as:   Print "Hello, World" And creating a Graphics app is almost as simple with the following code: SuperStrict Graphics 640,480 Repeat     DrawText "Hello, Commodore OS Vision Worl...

SDL Compile Test on Commodore OS Vision 2

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I did a compile test of simple SDL code, which is listed at the end of this blog entry, to see what would happen. I had already discovered that gcc was installed by default.  For this SDL code compiling test, I was compiling with libsdl version 1.2, which is older, I know. The initial compile failed as it couldn't find the SDL.h header file. So SDL is not installed by default in Commodore OS Vision 2. It's not a big deal, but it is good to know.  I queried the apt-get cache and discovered sdl1.2-dev, sdlnet1.2-dev, and sdlimage1.2 were available. However, I could not find sdl_ttf1.2-dev, so that's still an outstanding issue. Since sdl_ttf 1.2 is not available for some reason, I had to comment out the include file for it and remove the "-lsdlttf" option from the compile command.  After this, the program did compile and run successfully.  Nothing fancy about this program as all it is meant to do is test for include and runtime files, start a loop, then end when the ...

Commodore OS Vision 2 on Dell Latitude 5511 i7 32GB Laptop

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I'm experimenting with trying to run the Commodore OS Vision 2 system on different computers.  I work in IT, so I have access to various computers. Mostly Dell computers since that's the standard where I work.  For the first test, I tried the Commodore OS Vision 2 bootable ISO on a Dell Latitude 5511 BTX Intel i7 32GB RAM laptop. The OS detected the Ethernet connection and allowed me to access the Internet with no issues. I haven't figured out the Wifi yet, so that's a work in progress. I managed to use Bluetooth and connect a wireless Dell WL5022 headset (in the image above it's shown on the left side of the screen). It was successfully tested with YouTube audio and local audio testing as well. The integrated speakers worked as well. I used it as a mobile music station listening to music while I moved around working on setting up computers and such. This laptop does not have a DVD drive, so that was not tested.  Overall the OS is very responsive on the laptop. I on...